The best jobs and where to find them

In Final fantasy 5, just about any job class combination imaginable can lead your party to victory against the infamous Exdeath and his menacing minions. But it’s only natural that some jobs are more versatile than others, giving them an attractive edge over the competition. These are the ones you’re going to want to focus most of your grinding sessions on and master their abilities to get your enemies to work quickly.

Related: How To Change The Font In Final Fantasy Pixel Remasters

Our guide won’t just shine a light on Final Fantasy 5 Pixel Remaster best job classes. We’ll also tell you when and where you’ll find them and why they’re considered top tier, even in a league of character professions that are, for the most part, remarkably balanced.


Chemist FF5 Pixel Remaster

Why care so much about chemists when White Wizards can handle the healing? Well, it is certainly true that white mages are excellent healers. As we said, every job has its advantages. But the best job classes in Final Fantasy 5 are the ones that can’t just do what you want them to do, but surprise you with some nice versatility options along the way.


Chemists, who are unlocked once the party has reached the Earth Crystal Dungeon, the Ruins of Ronka, gradually access the Mix, Recover, Drink and Revive commands. Although it takes a while to get used to it, Mix is ​​one of FF5’s deadliest debuff commands and a great source of buffs all in one great package. The drink allows the other characters to gorge themselves on special beers made by chemists who can provide some truly amazing drinks temporary increases in statistics.

On the simpler healing side of the arrangement, Recover throws Esuna at the party with no MP cost, and Revive is a multi-target Raise spell that doesn’t cost anything either. Chemists are a utility class that should not be overlooked.


Monk Class FF5

You will be able to transform your characters into Monks practically from the start of the game when the team visits the Sanctuary of the Wind. They cannot equip weapons, their armor choices are few and the Cut command, although situationally useful for dealing heavy damage to all enemies, is outclassed by similar attacks unlocked later.

It doesn’t sound much like a sales pitch. But what the Monk lacks in obvious advantages, he more than makes up for it with Unarmed, a support ability that allows any class to gain the Monk’s Spectacular Strength stat when disarmed. This means your mages don’t have to waste their no-launch turns gently tapping monsters for paltry damage – they can clench their fists and brutalize those bosses.


FF5 Ninja

The Smoke command is only useful when you really need it run away from a fight, but the Ninja Picture is a a fun way to survive two heavy physical blows unscathed.

It’s pretty cool, but they don’t have anything about what really matters: To throw and Double handling. The latter is as self-explanatory as it sounds, but increasing offensive power by hitting enemies twice with powerful weapons cannot be overstated. As for throwing, the continual the advantages of throwing scrolls and shuriken may surprise you.

You will first be able to see for yourself when the Ninja’s Crystal Shard is acquired in the Gun ship.

Blue mage

Blue Mage FF5

Blue Mages may seem like the ultimate “ugh, but it’s such a painful job class to level” in Final Fantasy 5, and depending on your idea of ​​a good time, that might not even be an unfair assessment. . But the reward is second to none.

Like the monks, the Blue Mage unlocks in the Shrine of the wind. This is a very good thing because from the start of the adventure there are monsters with Blue Magic spells to learn. And that’s the heart of the Blue Mage’s combat rotation: learn blue magic. There are dozens of spells, many of which your enemies will cast relentlessly at you, but many more require the Beastmaster control command to make them cast.

Why bother with all this? It’s simple – because Blue Magic is the most diverse and arguably the most powerful spell suite in the game. Almost all spells are economically priced on the MP scale, and many of them can destroy bosses like there is no tomorrow. Others will cure you, or in the case of Mighty Guard, defend all your time with a Protect / Shell combo in a single casting. There are also a lot of exceptional situational attacks, like Death level 5 and Level 4 Graviga.

Overall, Blue Mage is a must-have if you want to maximize your fun with Final Fantasy 5.


FF5 Mime

Mime is the only job class optional jobs in Final Fantasy 5 Pixel Remaster. It is found towards the end of the game if the players bring the submarine under the sunken Walse tower. A Famed Mimic Gogo fight ensues, but it ends in two minutes if you don’t take action.

Mime has one role and only one role: imitate the commands of other characters in combat. Whatever the character directly preceding them does, the Mime can do as well. If you play your cards right, that means you can summon Bahamut twice in a row. Or use two items for the price of one. You can have your Mime emulate a samurai’s Gil-throwing Zeninage, or the haste of a Time Mage, or even the hard-earned powerful guard of a Blue Mage.

The possibilities are almost limitless. In fact, a group of four Mimics with wisely chosen opening attacks can devastate any weak enemy part with this attack by brute force to strike a quartet of times in rapid succession.


Independent FF5

We know what you are thinking. “Independent? That’s what I started the game with. How high is this thing on the list? “

There’s no denying that as soon as you get the Wind Shrine job classes, you’ll want to swap the relatively unnecessary Freelancer for something else. In nothing else. But freelancers have one hell of ace up their sleeves, an ace that grows in relevance the more you venture into Final Fantasy 5. They get stat boosts for each job a character has mastered, without the stat penalties associated with that job.

Your work mastered the strongest from a strengths point of view? The freelance writer is reaping the rewards. Your best magic damage dealers? This inclination is passed on to your freelancers. The absurdly high speed stat of your overpowered thief? Yes, consider it stolen.

The self-employed can also equip any weapon and piece of armor in the game. And since they have no innate work order, you can paste them not one but two commands, boosting their skill to a strange degree.

Keep the Freelance class on the back burner until you’ve made substantial progress in mastering other jobs. Unleash their full potential towards the end and watch Exdeath’s deadliest lieutenants bulldozed down and even the Archmage himself proves ill-prepared.

Next: Final Fantasy XIV: Amaurot Dungeon Guide

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Clifton L. Boyd